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Reader reviews

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2507 books to explore · Review entries are shown where available.

ANOTHER PERSPECTIVE

From the review collection

Reader review4

An enjoyable and informative read

Strong content, uneven pacing. I would still recommend it.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. Some terminology is introduced without much ceremony; I had to look a few things up along the way. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Nadia GarciaData engineer · Paris, FR
Special Effects Programming with WebGPU
Reader review5

Outstanding introduction

The clearest explanation of game programming I have come across.

I have been working with game programming for a few years now and I still found plenty here that was new to me. The code samples assume a particular environment, which took a bit of fiddling to get running properly. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. I particularly liked the way the author builds up from simple cases before introducing the harder material. Worth the money and the reading time, without hesitation.

Jessica ClarkComputer science student · Munich, DE
Game C++ Programming: A Practical Introduction
Reader review4

Almost excellent

An enjoyable and informative read, though it could have been shorter.

This is the third book I have read on game programming this year, and it is comfortably the best of them. The explanations are careful without being condescending, which is a difficult balance to strike. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. Recommended, with the caveat that it is not a gentle introduction.

Mateo BennettEmbedded systems engineer · Prague, CZ
Vulkan Essentials
Reader review5

Exactly what I was looking for

The clearest explanation of web graphics I have come across.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. A few of the examples could be more realistic, but the underlying points come across clearly. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. I found myself making notes in the margins, which is always a good sign. I have already recommended it to two colleagues and will recommend it to more.

Naomi WalkerCompiler engineer · Helsinki, FI
Pervasive WebGPU & WGSL: Graphics & Compute

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