Monday Blues / THE CATALOGUE
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Look for one useful idea, not a promise to transform your whole week.
Try a topic plus an author, or use an ISBN for an edition. Need help choosing?
Books
Kenwright
WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
GPU Computing
Kenwright
A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
↳ Learn how to use WebGL for non‑graphical GPU computation.
Books
Kenwright
Understand how visualizations influence perception and decision-making through psychological and analytical lenses.
↳ Learn the psychology behind effective visuals.
Books
Kenwright
Retro Web-Based Game Programming provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
Non-Human Intelligence (Coffee Book Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
WebGPU Development Pixels: Shader Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern…
↳ Master practical coding skills.
Books
Kenwright
Computational Game Dynamics provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
Speak with Visualizations (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
Inverse Kinematics Essentials provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
101 Ray-Tracing, Ray-Marching and Path-Tracing Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas…
↳ Master practical coding skills.
Computer Graphics
Kenwright
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
↳ Gain a deep understanding of DirectX 12 and HLSL.
Parallel Programming
Kenwright
A practical guide to mastering OpenCL for cross‑platform GPU and CPU compute programming.
↳ Learn how to write OpenCL kernels for GPUs and CPUs.
MONDAY, MEET
A FRESH PAGE.
Look for one useful idea, not a promise to transform your whole week.
Try a reading idea ↗